Lumina is a 2D sidescrolling puzzle adventure kinect game with a co-op gameplay where the first player controls the Cloud Brothers with kinect input, and the second player controls Princess Lumina with an Xbox controller. It was made for the first group project in the Kinect game development class at USC. The game tells the ...
Scapture is an iOS notetaking application for the USC students, currently in development. As the designer, I’m trying to utilise the latest design layout changes made in the iOS5 to create a notetaking app with a unique look and user experience. Role: UI/UX Designer, Project Manager (team of 4)
As a part of the children’s transmedia group at the Annenberg Innovation Lab, I’m designing toys and a card game based on renowned children’s book author David Wiesner’s Flotsam. Role: Narrative and Game Designer
The Wildest Night is a Noir Detective Adventure Racing game set in the 1950s. The player takes the role of Marlene, a young starlet, who find herself at the scene of the murder of a famous Hollywood star in the middle of the film set in the Death Valley. Now a murder suspect, Marlene must ...
Out of Control(ler) was the thesis exhibition for the Interactive Media MFA class of 2011. Role: Producer, Signage Designer (team of 8).
Mother Road is a user generative travelogue iOS application that provides two new features to the e-book publishing market. First, the authors can publish their travel guide from its website and sell it as an in-app purchase. Second, the mobile app provides the hub for its users to share their stories with photographs, videos, audios, ...
Cassandra’s Web was a simple Flash-based interactive fiction that was inspired by Dante’s Inferno. It provides a haunting, dreamy experience that later leads to the question of where we are in life. Role: Designer, Programmer.
The Spark was my very first group project at USC Interactive Media. With three other classmates, I designed a game that tells the story of a girl who commits suicide after a long period of cyber bullying done by her classmates. The game is two-fold: first, the fantasy RPG-like setting; later the fantasy world is ...
Leafcutters is a simulation game about the ecosystem of leafcutters ants colony where they cultivates fungi for food. Role: Producer