Scapture is an iOS notetaking application for the USC students, currently in development. As the designer, I’m trying to utilise the latest design layout changes made in the iOS5 to create a notetaking app with a unique look and user experience. Role: UI/UX Designer, Project Manager (team of 4)
As a part of the children’s transmedia group at the AnnenbergĀ InnovationĀ Lab, I’m designing toys and a card game based on renowned children’s book author David Wiesner’s Flotsam. Role: Narrative and Game Designer
The Wildest Night is a Noir Detective Adventure Racing game set in the 1950s. The player takes the role of Marlene, a young starlet, who find herself at the scene of the murder of a famous Hollywood star in the middle of the film set in the Death Valley. Now a murder suspect, Marlene must ...
Mother Road is a user generative travelogue iOS application that provides two new features to the e-book publishing market. First, the authors can publish their travel guide from its website and sell it as an in-app purchase. Second, the mobile app provides the hub for its users to share their stories with photographs, videos, audios, ...